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Faction file

Space Marines

A small, expensive, extremely durable force that wins by never losing a squad.

Space Marines field fewer models than any other launch faction and pay heavily for each one. In exchange every squad is hard to remove, reinforces in place, and holds ground against numbers that would break anyone else. Their economy is unremarkable — the faction's strength is that a well-handled Marine army arrives at the late game with the squads it started with, carrying accumulated upgrades.

Provisional data

Dawn of War IV has not been released. Every statistic on this page is a modelled placeholder, not a measured value. How this changes at launch.

Tactical strengths

  • Squads survive engagements other factions would lose outright
  • Reinforcing mid-fight keeps veteran squads and their upgrades alive
  • Strong, flexible weapon upgrades on ordinary line infantry
  • Forgiving to a player still learning to hold territory

Known weaknesses

  • Low model count makes every loss expensive
  • Slow to cover a wide map early — a fast opponent takes more points
  • Poor at punishing a spread-out enemy without vehicles
  • Population-inefficient against massed cheap infantry

Unique mechanics

Reserves and the Thunderhawk Relay
A named strategic system backed by its own structure, letting the chapter commit force from off the field rather than only from the production queue.
Orbital structure deployment
Structures deploy from orbit anywhere within vision. Deployment is slower the further it is from the headquarters, and the enemy can see it happening.
On-field reinforcement and retreat
Squads reinforce in place rather than being rebuilt, and can retreat toward the nearest production structure. Keeping expensive units alive is the faction's central skill.

Command

Commanders

  • Cyrus

    Scout Sergeant

    Ranged specialist and infiltrator

    • Excels at range
    • Effective against single targets
    • Stealth increases durability
    campaignmultiplayerskirmishlast stand
  • Astoran

    Dark Angels Company Master

    Dark Angels command

    • Leads the Dark Angels, a Space Marine sub-faction
    campaignmultiplayerskirmish
  • Ezrael

    Dark Angels Chaplain

    Dark Angels command

    • Fights alongside the Deathwing and Ravenwing
    campaignmultiplayerskirmish

Roster

Core units

Every unit in the database for this faction, in tech order.

Data for patch 1.0.0 · Not yet verified