InfantryTier 2
Sicarian Infiltrators
Adeptus Mechanicus · Produced at the Manufactorum
Stealth assassins that disrupt a line from behind it. The faction's answer to artillery and support units.
- When to build
- Against static, ranged or support-heavy armies.
- When not to build
- Into massed infantry — they are surgical, not durable.
- Key targets
- Artillery · Support units · Builders
- Main risks
- Fragile once revealed · Poor against vehicles
Combat record
- Models
- 4
- Health (per model)
- 190
- Armour
- Light infantry
- Range
- Melee
- Speed
- 5.8
- Reinforce
- 80 req · 7s
Roles
MeleeDetection
Data for patch 1.0.0 · Not yet verified
Unverified data
Dawn of War IV has not been released and none of these values have been measured. Read the methodology.
| Weapon | Family | Damage | Range | Cooldown | Carried | Fitted |
|---|---|---|---|---|---|---|
| Taser lance | Arc | 42 | 2 | 1.9s | 4 | Standard |
Infiltrate
The squad moves unseen until it fires or is detected.
Invisible to units without detection while stationary or moving slowly.
Self
Scan for contacts
A sweeping auspex pulse.
Reveals cloaked and hidden units in a radius for a short time.
Cooldown 50sDuration 12sGround
No upgrades recorded.
No published build uses this unit yet.
No balance history yet — Dawn of War IV has not been released. This unit's record begins at patch 1.0.0.
Prerequisites
What this unit needs
- Second Cognition